njin
Engine 2D gọn nhẹ để tự tay làm game theo ý mình. Vibe coding cũng ổn luôn
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Class Index
A
action_handle (njin)
anim_clip_desc (njin)
anim_cond (njin)
anim_graph_desc (njin)
anim_graph_handle (njin)
anim_sheet_handle (njin)
anim_state_desc (njin)
anim_transition_desc (njin)
animator (njin)
asset_reloaded (njin)
atlas_desc (njin)
atlas_handle (njin)
audio_listener3d (njin)
autotile_rule (njin)
axis_handle (njin)
axis_keys (njin)
B
batch_grid2d (njin)
batch_view2d (njin)
binding (njin)
biome (njin)
body3d (njin)
body3d_desc (njin)
body3d_handle (njin)
body_dashed (njin)
body_jumped (njin)
body_landed (njin)
bone_pose3d (njin)
buoyancy3d (njin)
C
camera3d (njin)
camera_2d (njin)
camera_follow (njin)
camera_on (njin)
camera_view (njin)
cell (njin)
character3d (njin)
character3d_desc (njin)
character3d_handle (njin)
child_of (njin)
circle (njin)
cloth3d_desc (njin)
collider (njin)
collision_enter (njin)
collision_exit (njin)
collision_move_opts (njin)
collision_move_result (njin)
collision_stay (njin)
config (njin)
contact (njin)
contact3d (njin)
D
debug_server_desc (njin)
decal3d_desc (njin)
decal3d_handle (njin)
dialog_choice (njin)
dialog_ended (njin)
dialog_event (njin)
dialog_node (njin)
dialog_script (njin)
dialog_style (njin)
dissolve_fx (njin)
F
f32_range (njin)
flash_fx (njin)
font_handle (njin)
foot3d_desc (njin)
foot3d_handle (njin)
foot3d_leg (njin)
fx3d (njin)
G
grass3d_desc (njin)
grass3d_handle (njin)
H
hull3d_handle (njin)
I
input_source (njin)
instance_buffer_handle (njin)
J
joint3d_desc (njin)
joint3d_handle (njin)
json_value (njin)
L
level_desc (njin)
level_handle (njin)
level_object (njin)
light3d (njin)
light3d_source (njin)
light_2d (njin)
light_occluder (njin)
light_occluder_pixels (njin)
light_occluder_sprite (njin)
lighting_desc (njin)
M
material3d (njin)
mesh3d_data (njin)
mod_desc (njin)
model3d (njin)
model_handle (njin)
model_load_desc (njin)
model_lod_desc (njin)
model_material (njin)
model_pose (njin)
model_recolor (njin)
motorcycle3d_desc (njin)
move_result (njin)
music_handle (njin)
N
nav3d_agent_desc (njin)
nav3d_agent_handle (njin)
nav3d_filter (njin)
nav3d_obstacle_desc (njin)
nav3d_ray (njin)
nav_agent (njin)
nav_grid (njin)
nav_path_opts (njin)
navmesh3d_desc (njin)
navmesh3d_handle (njin)
noise_desc (njin)
P
particle (njin)
particle_emitter (njin)
particles3d_desc (njin)
path_mover (njin)
platform_rider (njin)
platformer_body (njin)
platformer_gen_desc (njin)
platformer_gen_result (njin)
platformer_input (njin)
platformer_input_map (njin)
post3d (njin)
post_fx (njin)
prefab_desc (njin)
prefab_handle (njin)
R
ragdoll3d_bone (njin)
ragdoll3d_desc (njin)
ragdoll3d_handle (njin)
ray3d (njin)
ray3d_hit (njin)
raycast_hit (njin)
rect (njin)
render_info (njin)
render_texture_handle (njin)
retarget3d_desc (njin)
retarget3d_handle (njin)
rgba (njin)
rng (njin)
S
scatter3d_desc (njin)
scatter3d_handle (njin)
scene_desc (njin)
scene_handle (njin)
scene_owned (njin)
scene_transition (njin)
script_desc (njin)
script_result (njin)
sdf_part (njin)
shader_handle (njin)
shake_config (njin)
shape3d (njin)
shape3d_render (njin)
skinned_mesh3d_data (njin)
sky3d (njin)
soft3d_hit (njin)
softbody3d_desc (njin)
softbody3d_handle (njin)
sound3d_desc (njin)
sound_handle (njin)
spatial_desc (njin)
spatial_hit (njin)
spatial_index (njin)
spatial_item (njin)
spatial_query (njin)
spline2d (njin)
spline3d (njin)
spline_follower (njin)
spring3d_chain (njin)
spring3d_collider (njin)
spring3d_desc (njin)
spring3d_handle (njin)
sprite (njin)
sprite_anim (njin)
sys_desc (njin)
T
terrain3d_brush (njin)
terrain3d_desc (njin)
terrain3d_handle (njin)
terrain3d_layer (njin)
texture_draw_desc (njin)
texture_handle (njin)
tile_anim (njin)
tile_chunk (njin)
tile_grid (njin)
tile_key (njin)
tile_marker (njin)
tilemap (njin)
timer (njin)
timer_desc (njin)
timer_handle (njin)
topdown_body (njin)
topdown_gen_desc (njin)
topdown_gen_result (njin)
topdown_input (njin)
topdown_input_map (njin)
tracked3d_desc (njin)
transform (njin)
transform3d (njin)
tween (njin)
tween_desc (njin)
tween_handle (njin)
U
ui_circle_desc (njin)
ui_layout (njin)
ui_layout_event (njin)
ui_look (njin)
ui_panel_data (njin)
ui_panel_desc (njin)
ui_popup_data (njin)
ui_popup_desc (njin)
ui_skin (njin)
ui_style (njin)
ui_toast_desc (njin)
ui_widget_data (njin)
V
vec2 (njin)
vec3 (njin)
vec4 (njin)
vehicle3d_desc (njin)
vehicle3d_handle (njin)
vehicle3d_wheel (njin)
video_desc (njin)
video_handle (njin)
voice3d_handle (njin)
voice3d_mix (njin)
W
water3d_desc (njin)
water3d_handle (njin)
water3d_wave (njin)
weather3d (njin)
weather3d_cover (njin)
wfc_desc (njin)
wfc_rules (njin)