njin
Engine 2D gọn nhẹ để tự tay làm game theo ý mình. Vibe coding cũng ổn luôn
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- p -
pad :
njin::ui_widget_data
padding :
njin::atlas_desc
,
njin::dialog_style
,
njin::ui_style
pair_count :
njin::retarget3d_desc
pairs :
njin::retarget3d_desc
pan :
njin::voice3d_mix
panel :
njin::ui_style
panel_id :
njin::ui_layout_event
panels :
njin::ui_layout
param :
njin::anim_cond
params :
njin::animator
parent :
njin::child_of
part_count :
njin::skinned_mesh3d_data
part_ends :
njin::skinned_mesh3d_data
partial :
njin::nav_path_opts
particles :
njin::particle_emitter
,
njin::render_info
particles_gpu :
njin::render_info
patches :
njin::grass3d_desc
,
njin::scatter3d_desc
patchiness :
njin::grass3d_desc
,
njin::scatter3d_desc
path :
njin::asset_reloaded
,
njin::model_load_desc
,
njin::nav_agent
,
njin::video_desc
pause_game :
njin::dialog_style
paused :
njin::path_mover
pending_burst :
njin::particle_emitter
percent :
njin::ui_circle_desc
,
njin::ui_widget_data
periodic :
njin::wfc_desc
pin_edges :
njin::cloth3d_desc
pinned :
njin::cloth3d_desc
,
njin::softbody3d_desc
pinned_count :
njin::cloth3d_desc
,
njin::softbody3d_desc
pit_chance :
njin::platformer_gen_desc
pit_max :
njin::platformer_gen_desc
pit_min :
njin::platformer_gen_desc
pitch :
njin::sound3d_desc
,
njin::voice3d_mix
pivot :
njin::ui_panel_data
,
njin::ui_panel_desc
pixel_alpha :
njin::lighting_desc
pixel_snap :
njin::camera_follow
pixelate :
njin::post_fx
platform_chance :
njin::platformer_gen_desc
platform_height :
njin::platformer_gen_desc
platform_max :
njin::platformer_gen_desc
platform_min :
njin::platformer_gen_desc
platform_tile :
njin::platformer_gen_desc
play :
njin::video_desc
playing :
njin::animator
,
njin::sprite_anim
point :
njin::contact3d
,
njin::nav3d_ray
,
njin::ray3d_hit
,
njin::raycast_hit
points :
njin::level_object
,
njin::light_occluder
,
njin::path_mover
,
njin::spline2d
,
njin::spline3d
popups :
njin::ui_layout
port :
njin::debug_server_desc
portrait :
njin::dialog_node
portrait_size :
njin::dialog_style
pos :
njin::move_result
,
njin::particle
,
njin::rect
,
njin::spatial_item
,
njin::texture_draw_desc
,
njin::transform
pose :
njin::model3d
,
njin::ragdoll3d_desc
position :
njin::audio_listener3d
,
njin::body3d_desc
,
njin::bone_pose3d
,
njin::camera3d
,
njin::character3d_desc
,
njin::cloth3d_desc
,
njin::decal3d_desc
,
njin::light3d_source
,
njin::motorcycle3d_desc
,
njin::nav3d_agent_desc
,
njin::nav3d_obstacle_desc
,
njin::shape3d
,
njin::softbody3d_desc
,
njin::tracked3d_desc
,
njin::transform3d
,
njin::vehicle3d_desc
,
njin::vehicle3d_wheel
positions :
njin::mesh3d_data
,
njin::skinned_mesh3d_data
positive :
njin::axis_keys
post_passes :
njin::render_info
pressed :
njin::ui_look
pressure :
njin::softbody3d_desc
props :
njin::level_object
pulley_a :
njin::joint3d_desc
pulley_b :
njin::joint3d_desc
push :
njin::character3d_desc
Được biên soạn bởi
1.18.0