njin
Engine 2D gọn nhẹ để tự tay làm game theo ý mình. Vibe coding cũng ổn luôn
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- b -
b :
njin::contact3d
,
njin::joint3d_desc
,
njin::json_value
,
njin::rgba
,
njin::sdf_part
background :
njin::ui_panel_data
,
njin::ui_panel_desc
base :
njin::autotile_rule
base_color :
njin::grass3d_desc
before :
njin::sys_desc
began :
njin::contact3d
bend :
njin::cloth3d_desc
,
njin::softbody3d_desc
bend_max :
njin::ragdoll3d_bone
bend_min :
njin::ragdoll3d_bone
biomes :
njin::topdown_gen_desc
blend :
njin::decal3d_desc
,
njin::model_pose
,
njin::particle_emitter
,
njin::sdf_part
,
njin::terrain3d_layer
blend_anim :
njin::model_pose
blend_loop :
njin::model_pose
blend_time :
njin::model_pose
blocked_tile :
njin::topdown_gen_desc
bloom :
njin::post_fx
bloom_radius :
njin::post_fx
bloom_threshold :
njin::post_fx
blur :
njin::post_fx
bone :
njin::spring3d_chain
,
njin::spring3d_collider
bone_count :
njin::ragdoll3d_desc
bones :
njin::model_pose
,
njin::ragdoll3d_desc
bool_val :
njin::ui_layout_event
,
njin::ui_widget_data
border :
njin::ui_skin
border_tile :
njin::topdown_gen_desc
bounds :
njin::camera_follow
,
njin::spatial_desc
bounds_max :
njin::navmesh3d_desc
bounds_min :
njin::navmesh3d_desc
box :
njin::dialog_style
brake_torque :
njin::motorcycle3d_desc
,
njin::tracked3d_desc
,
njin::vehicle3d_desc
brightness :
njin::post_fx
buffer_timer :
njin::platformer_body
build :
njin::prefab_desc
buoyancy :
njin::buoyancy3d
bus :
njin::video_desc
button :
njin::ui_style
buttons :
njin::ui_popup_data
,
njin::ui_popup_desc
Được biên soạn bởi
1.18.0